Release Notes: UAV Blueprint#
Version 2026.2.0#
Release Date: September 9, 2026
New:
Initial SDK release for local, single-user UAV edge AI development and evaluation.
Two camera input modes: simulated 3-camera Gazebo profile and real V4L2 USB profile with Docker Compose profile-based mutual exclusion.
RTSP-first video pipeline via MediaMTX with H.264 streams for raw and processed feeds.
Companion telemetry and control bridge exposing MAVLink-to-MQTT telemetry plus REST command APIs.
Intel GPU AI inference pipeline using OpenVINO + DL Streamer (YOLOv2-tiny), with detections published to MQTT topics.
Observability stack included by default (InfluxDB + Grafana + telemetry extractors), with lean startup targets available for reduced memory usage.
Remote PX4 over Ethernet evaluation workflow is available for testing companion compute with a separate flight-controller host.
Benchmarking workflows for passive telemetry, bridge stress sweep, and client scaling sweep, including optional HTML reports.
Agent Commands and MCP Tools for SDK usability and assistance in application development.
UAV Vision Analytics application is now available as a standalone application and integrates with MAVLink telemetry provided by the UAV Mission Compute SDK.
Use Case Implementation: Includes the necessary code to test both the standalone application and the UAV Mission Compute SDK use case.
Documentation: Comprehensive documentation on how to set up, configure, and run tests for the use case.
Known issues and limitations:
The SDK is intended for development and evaluation, not production deployment.
In Ethernet mode, MAVLink UDP and MQTT are not authenticated/encrypted by default; additional transport and broker security is required outside trusted networks.
Camera streams are available only while the UAV is armed; clients may see RTSP 404 when disarmed.
Simulated and USB camera bridges cannot run simultaneously.
First-run image builds can take approximately 10-15 minutes.